

Perhaps inevitably, an abundance of foliage like this cues an impact in performance during combat, and we see more regular mid-20s drops with it enabled (while the stock game sticks closer to its target 30fps). It relies on the same procedural logic for grass placement as used by Bethesda, and the only drawback here is its toll on Xbox One frame-rates.

The expanded foliage is a great touch in particular - a mod with a small HDD footprint thanks to its use of existing game assets. As one example, there's a chance to improve Fallout 4's frame-rate on Xbox One, where sub-30fps playback in the Far Harbor DLC could be rectified with a tweak to its demanding fog alpha effect. Given the impact of just this one mod, it raises questions over how much further user-made tweaks can go - in particular in fixing the base game's lingering issues. Draw distances are sadly limited by the console's more aggressive LOD setup, but it's an interesting tweak that fills out Fallout 4's barren spots on console. On top of this, the Grasslands mod also extends this upgrade to other areas.

The additional foliage fills out the landscape more fully, bringing Xbox One closer to a maxed-out PC version in this respect. Spring in the Commonwealth is one of the most popular mods in this vein, liberally adding grass across the valleys and radiated fields of this location. Tweaks to foliage, lighting, and textures are the most common types, for example - simple changes to the engine's parameters with a satisfying visual payoff. Nudity and copyrighted content are also forbidden, though beyond these restrictions, modders are still free to create content for console as they see fit.ĭespite these boundaries, there are plenty of mods that adjust the visual quality of the game on Xbox One. Most mods still allow console users to change assets and lighting, but the results simply aren't as radical as PC's best in many cases. This rules out the more extravagant alterations present on PC, like extensively reworked texture packs and more complex geometry. Console owners don't get the full range of content as on PC, partly due to the fact that only 2GB's worth of mods can be installed at any one time. Some limitations bear mention before we jump in.

A surprising amount of content makes the jump from PC to Xbox One too, but just how impactful are they on the game's visuals and performance? Over 800 mods are up for grabs, ranging from graphical tweaks, new sound effects, and even brand new missions - and PS4 owners are expected to receive a similar update later this month. Fallout 4's user created mods at last arrive on console - a feature rarely seen outside of PC's domain, and something of an experiment with its Xbox One debut this month.
